Car
- brand: String
- speed: int
+ accelerate()
+ brake()
tesla : Car
brand = "Tesla"
speed = 0
mini : Car
brand = "Mini"
speed = 60
Blueprint → instances
1class Car {2 String brand;3 int speed;4 void accelerate() { speed += 10; }5}67Car tesla = new Car();8Car mini = new Car();
State
classa blueprint, not an object